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Team Projects

Professional game projects

Cranked Up [link]
(2020 – Made in C# with Unity)
Speech:

Cranked Up is an offbeat and challenging platform game where you control rocket-powered donuts trying to save the world from an evil pizza.

  • Plateform: PC (keyboard or gamepads)

  • Type: Platformer

  • Product Duration: 2 years

  • Version: English / French

Details:

I this project everyone worked on many things, here are some points:

  • Programming (I was the lead prog)

    • 3C​

    • Shaders

    • Physics

    • Analytics

    • GameLoop

    • Multiplayer

    • Inputs

    • Ghost System

    • Interactives

    • Steam

  • Management

    • Calendars

    • Tasks

    • Financial downturn simulation

    • Working tools

    • Documentations

​

I made some too:

  • Game Design

  • Level Design

  • Levels

  • Communication

  • Marketing

  • Animations

  • Graphics

Credits :

School group projects

Orisha [link]
(2018 – Made in C# with Unity)
Speech:

Orisha is an ambiance beat them all game which takes place in an desertic place full of floating islands.

​

As an ancient deity lost in an immense desert environment, will you be able to reclaim your territory ?

  • Plateform: PC (keyboard or gamepads)

  • Type: Beat them all

  • Product Duration: 8 weeks

  • Version: English

Details:

I this project I made:

  • Graphic & Production Tools

  • LOD & OcclusionCulling

  • Masks System & Breakable Props...

  • Fight System (Combos)

  • Game Loop

  • Cinematics

​

Participate:

  • Game Design

  • Tasks management

  • ToDo lists

  • Work documentation

Credits :
APNEE [link]
(2017 – Made in C# with Unity)
Speech:

APNEE is a sci-fi horror game which takes place in an deserted abyssal station.

​

The electricity is low and you are the only one left able to fix it.  Search it in the complex and be careful not to attract the attention... who knows what kind of things you can find in such a dark place ?

​

Join the deepest station APNEE and find what happened. Be quiet, brave and smart if you want to survive this trial !

  • Plateform: PC (keyboard or gamepads)

  • Type: Horror (Multiplayer Online)

  • Product Duration: 8 weeks

  • Version: English/French

Details:

I this project I made:

  • HTC Vive compatibility

  • Online programming

  • Inputs management

  • 3C (Controls, Camera & Character)

  • Game Loop

  • Physics Online

​

Participate:

  • Game Design

  • Tasks management

  • ToDo lists

Credits:
La Route du...
(2016 – Made in C# with Unity)
Speech:

La Route du... is a solo 2D management game in real time.

​

Raise the anchor and take care of your ship.

Manage your own crew of valants sailors. Control leaks before the go down, crush rats to protect provisions et save your mens. Manage your resources cleverly and mark the history.

Lead your ship throughout "La Route"!

  • Plateform: Mobile (Android)

  • Type: Construction & management simulation

  • Product Duration: 2 weeks

  • Version: English

Details:

I this project I made:

  • UI (Icons effects, resize, etc...)

  • Camera

  • Controls

  • Basic AI

  • Inputs

  • Tutorial
  • GameLoop

  • Leak System

  • ToDo list

  • Tasks management

​

Participate:

  • Game Design

Credits:
Battle for Supremacy [link]
(2016 – Made in C with CSFML)
Speech:

Battle For Supremacy is a 2D fighting game. Choose a divinity and face your friend in the battlefield to determinate who is the best !

  • Plateform: PC (gamepads require)

  • Type: 2D Fight

  • Product Duration: 8 weeks

  • Version: English/French

Details:

I this project I made:

  • Animation System (.json SpriteSheet manipulation & Fonctions)

  • Inputs

  • Physic

  • Combo System

  • UI

  • GameLoop

  • Sound Integration

  • ToDo list

  • Tasks management

​

Participate:

  • Game Design

Credits:

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