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GameJams

GameJam

Moon Scavenger [link]
(2023 – Made in Haxe with GameBase)
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Speech:

Rogue-like inspired by Hordes, play to launch expeditions and try to reach a maximum of loot to grow your base.

[Theme: Again & again]

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  • Plateform: PC

  • Type: Rogue-like

  • Product Duration: 48 hours

  • Version: English

Details:

[Theme: Again & again]

HaxeJam 2023: My first participation on this Jam.

I joined in duo with a dev friend. I made my first game in Haxe.

Made: gd, ld, controler, powerup, audio mix & more.

Holy Shape! [link]
(2022 – Made in C# with Unity)
Speech:

​Holy Shape! is a god-like simulation game where you can influence your people by dictating whether things are good or bad.

[Theme: Pick a Side]

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  • Plateform: PC

  • Type: Simulation

  • Product Duration: 48 hours

  • Version: English

Details:

[Theme: Pick a Side]

GeoJam 2022: First participation on this jam.

I joined in duo with my sister. I made my first game with Unity in C#.

Work on dev: controler, AI, pathfinding, animations & also integration.

F-33L5 [link]
(2021 – Made in C# with Unity)
Speech:

The F-33L5 space probe drifts in space. What will it found in the heart of emptiness ? Reach the end of all things to find out.

[Theme: Deeper and deeper]

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  • Plateform: PC

  • Type: Runner

  • Product Duration: 48 hours

  • Version: English

Details:

[Theme: Deeper and deeper]

LudumDare 48: My fourth participation on the LD.

I joined in duo with my sister. I try to work on some communication stuffs.

Made all programmation: juicy controler, auto scrolling & also the music.

Still The Treasure [link]
(2018 – Made in C# with Unity)
Speech:

In this game you'll explore a dungeon and try to find its treasure. But how many sacrifices are you ready to do for the gold and glory ?

[Theme: Sacrifices must be made]

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  • Plateform: PC

  • Type: Dungeon Crawler

  • Product Duration: 48 hours

  • Version: English

Details:

[Theme: Sacrifices must be made]

LudumDare 43: My third participation on the LD.

I joined in alone. I made my first game with Unity in C# for a gamejam.

Made 2D navigation system in 3D, Level Design, ambiance...

Factower
(2018 – Made in C# with MonoGame)
Speech:

A mix between classic 2D tower defense and crafting game like Minecraft.

[Theme: Combine 2 Incompatible Genres]

  • Plateform: PC

  • Type: TowerDefense/CraftingFarming

  • Product Duration: 48 hours

  • Version: English

Details:

[Theme: Combine 2 Incompatible Genres]

LudumDare 41: My second participation on the LD.

I joined in alone. I made my first game with MonoGame in C#.

Made 2D tab system with layers for the map, ressource crafting and farming...

Join The Party
(2017 – Made in C++ with SFML)
Speech:

A story telling game. Chat with your friends before joining a party.

[Theme: The more you have, the worse it is]

  • Plateform: PC

  • Type: Story Telling

  • Product Duration: 15 hours

  • Version: English

Details:

[Theme: The more you have, the worse it is]

LudumDare 40: My first participation on the LD.

I joined in alone. I made a little game in C++ with minimum time.

Made button, interactions, determinist dialogue system...

SantaCat
(2017 – Made in C# with Unity)
Speech:

A casual adventure game. This is Christmas among cats, give joy by remplacing the SantaCat for this Christmas !

[Theme: Dreamworlds]

  • Plateform: PC

  • Type: Casual, adventure

  • Product Duration: 36 hours

  • Version: French

Details:

[Theme: Dreamworlds]

From the NOGA 2017, we wanted to make something fun and sweet after the APNEE project.

My main work on this project is on the village system (with AI system & 3C). But I made other features.

TechnoSummoner
(2017 – Made in C# with Unity)
Speech:

A pvp arena game. Crush your friend into the TechnoArena with your minions.

[Theme: Summoning]

  • Plateform: PC

  • Type: PvP Arena

  • Product Duration: 48 hours

  • Version: English

Details :

[Theme: Summoning]

Elderberry Jam: My first participation on this jam. I joined it with a team of 3 graphists & 6 programmers.

My main work on this project is on the human organisation, game design & code review/debbuging. But I made some code : 3C, UI and Visual Effects.

JamRider
(2017 – Made in C# with Unity)
Speech:

Local Multiplayer race game. Get ready for the space racing !

[Theme: "None"]

  • Plateform: PC (GamePad requires)

  • Type: Race Game, Multiplayer

  • Product Duration: 36 hours

  • Version: French

Details:

[Theme: "None"]

CreaGameJam 2017 : A race game like Mario Kart, in space, why hard song ? Why not ?

In this game, I made the physic on vehicles, 3C, and camera system for the main part.

Around the World Together
(2016 – Made in C# with Unity)
Speech:

Local Solo or Multiplayer arcade game. On colaboration with "BrutPop", we made a video game for person with autism !

[Theme: "Make a Game for person with autism"]

  • Plateform: PC

  • Type: 2D Arcade Game (for autistics)

  • Product Duration: 36 hours

  • Version: French

Details:

[Theme: "Make a Game for person with autism"]

NOGA 2016 : On colaboration with BrutPop (specialist on the subject) we made a video game for person with autism !

Make this game was very easy, the main difficulty was on the target audiance !

I worked on many effects, audio, video, ect. And GameDesign, rules constraints, controls, ect.

Old & Furious
(2015 – Made in C with CSFML)
Speech:

Local Multiplayer arcade game. 7h59, be ready to do your shopping !

[Theme: "None"]

  • Plateform: PC (GamePad requires)

  • Type: 2D Arcade Game

  • Product Duration: 36 hours

  • Version: French

Details:

[Theme: "None"]

CreaGameJam 2015 : The ideas borned during the morning of the GameJam, when we had to buy food for it. We've saw old people waiting for the market opening and...

In this game, you have to do your shopping faster that possible. The controls are horribles. The winner is the faster to buy many things before the deadline chrono !

​Archeocrodile
(2015 – Made in C with CSFML)
Speech:

A 2D puzzle game like the Boulder Dash. Dig & Explore to find treasurse !

[Theme: Archeofuturiste]

  • Plateform: PC

  • Type: 2D Puzzle

  • Product Duration: 36 hours

  • Version: English

Details:

[Theme: Archeofuturiste]

My first GameJam during the NOGA 2015. I had to "finish" the game alone =(

You control a crocodile in a 2D board. You can recolt gold and finish 9-puzzle.

Missing expected : Skeleton ennemy AI, Multiples level, EndGame.

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